I am sorry for thinking Vice City is a good game, but I don’t think it deserves to be called one. While the concept of GTA is strong enough to make games worth playing over and over again, GTA: Vice City has its fair share of problems that would put off new players from continuing with their quest for criminal activity
GTA: Vice City is not a good game and I wish I didn’t think that. GTA: Vice City has many flaws, such as poor graphics and animations, and the controls are difficult to use. The game was released in 2002 for the PlayStation 2.
GTA: The Trilogy — exacerbating the problem? (Photo courtesy of Rockstar Games)
Grand Theft Auto: The Trilogy – The Definitive Edition has enraged a reader by making him dislike Vice City.
It’s only been a few days since GTA: The Trilogy – The Definitive Edition was released, and it’s immediately clear that the game is a flop. I believe some people are being very harsh in their critiques – I think the new controls are fairly nice, and I have no major qualms about them – but it’s evident that months of QA and bug-fixing were missed in order to get it out on time. As a result, Rockstar has no one but itself to blame.
Even if the harm has already been done, I suppose it will all be repaired in due time, but that isn’t what I want to discuss today. What truly irritates me is re-playing Vice City, which I was looking forward to, and discovering that it… isn’t as fantastic as I remembered?
Although the crappy remaster doesn’t help, I’m sure if you had videotaped me from the start, you would have seen my grin progressively fading down my face. Obviously, the visuals aren’t as fantastic as I recall, but the new lighting scheme seems to exacerbate the problem, with everything lighted up like a Christmas tree. I get that this is the objective of certain locations, but it looks horrible, exactly like the old school animation when everyone appears like a marionette — you can practically see the threads holding everyone’s arms up at strange angles.
Then there’s the conversation. This game stood out to me as being really excellent and well ahead of the competition. Perhaps it still is for people who were born around the same period, but it’s evident that things have come a long way in the previous two decades, since it now sounds basic and infantile. As if they were 15-year-old edgelords attempting to imitate their favorite gangster flicks.
Taking a break… Given how much the game plagiarizes whole sequences and sentences, I’m not sure why the creators of Scarface didn’t file a lawsuit. I hadn’t watched the movie the first time I played it, so I didn’t realize it at the time, but now that I’m acquainted with all of the movies that the game is ‘paying tribute’ to, it’s quite obvious. Rather than being witty allusions, things are just duplicated word for word, which seems desperate and nasty. It’s almost as if it’s not actually its own game, but rather a pub band parody.
Also, why does Tommy Vercetti have such a thick beard now? He seems to have lost after 20 rounds with a Chocolate Gateau, and I’m not sure why Rockstar felt it was a good idea. That’s not a problem, that’s a deliberate choice, and it’s terrible. Every chopped scene looks strange, and you keep expecting another character to remark on it, but they never do since their conversation was recorded 19 years ago.
The entire game is stuck in this awkward middle ground between the original PlayStation 2 game but high-res and some kind of half-assed remake that changes just enough that you start to judge it by a different set of criteria, with a lot of characters looking weird, and the faces are objectively worse than they used to be, with the whole game stuck in this awkward middle ground between the original PlayStation 2 game but high-res and some kind of half-assed remake that changes just enough that you start to judge it by a It’s a poor option that’s been marketed incorrectly, giving you the worst of both situations.
Of course, the music is still fantastic, even if it isn’t quite as good as the original, but it now seems to be the game’s single saving grace. Especially because the city’s layout isn’t fantastic, and it never was at the time.
I’m simply a bit melancholy as a result of the entire thing. Not only is the game not as excellent as I recall, but it’s also presented in a manner that makes it seem more worse than it is. Instead of focusing on the sad reality, I should’ve left well alone and focused on the joyful memories.
Krazy, a reader
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MORE: Reader’s Feature: GTA: The Trilogy Definitive Edition is the worst thing Rockstar has ever done
GTA: The Trilogy remasters are a Cyberpunk-style messed-up – Reader’s Feature
MORE: Take-Two thinks GTA might continue as long as James Bond (60 years).
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